// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__8F4F6B57_3F3C_11D2_8704_A9E3FCB3091B__INCLUDED_)
#define AFX_STDAFX_H__8F4F6B57_3F3C_11D2_8704_A9E3FCB3091B__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers
#define OEMRESOURCE

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxdisp.h>        // MFC OLE automation classes
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

#include "AfxMT.h"
#include "AfxTempl.h"
#include "AFXPRIV.H"

#include "CDexUserMsg.h"
#include "Logging/Logging.h"

#include <iostream.h>
#include "vector"
#include "list"
using namespace std ;


#ifndef _UNICODE
#undef W2A
#define W2A(a) (LPSTR)(LPCSTR)(a)
#undef A2W
#define A2W(a) a

#endif

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__8F4F6B57_3F3C_11D2_8704_A9E3FCB3091B__INCLUDED_)
